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- Nazwa niezła (autor: pitero | data: 9/12/03 | godz.: 13:25)
zobaczymy czy to choć troche zachodu warte...
- ladnie wyglada ... (autor: NimnuL-Redakcja | data: 9/12/03 | godz.: 13:34)
pozdrawiam
- ściągam (autor: ZGreG | data: 9/12/03 | godz.: 13:36)
mam potrzebę ostrej nawalanki... (-:
- zachodu warte ? (autor: Tomasz | data: 9/12/03 | godz.: 14:06)
toć to ze wschodu...
- dziwne (autor: D@rko | data: 9/12/03 | godz.: 14:10)
bardzo przypomina Quake skrzyżowaego z Unrealem-engine prawie nie do odróżnienia od tego unrealowego(pierwszego) Fizyka gry nienajlepsza(za wolne to wszystko) ale zobaczymy może coś z tego będzie:)
- hmm (autor: XepeR | data: 9/12/03 | godz.: 15:12)
Serious Sam + UT2003. Nic ciekawego mimo to. Nie warto...
- Tomasz (autor: Xavier | data: 9/12/03 | godz.: 15:51)
wschod robi bardzo dobre gry, ze przypomne tylko nadchodzace S.T.A.L.K.E.R.'a czy Kombat i kupa gier, ktore juz wyszly.
- o kurde (autor: Franz | data: 9/12/03 | godz.: 16:41)
jakis nowy serwis GamerShell - to sa gry dla ludzi tankujacycha na shellu, albo dla zbieraczy muszelek;) pozdro
- rzeczywiscie nie znalem do tej pory (autor: rapra | data: 9/12/03 | godz.: 18:24)
bywalem na Gamers Hell (po naszemu pieklo gracza) - Gamer Shell to chyba jakas nowosc (chyba nalezy to przetlumaczyc jako powierzchnia czy tez powloka gracza). Jednak sie okazuje ze ten jezyk Zulu Gula trudny jest dla niektorych...
- juz sciagam.. (autor: JohnyBravo | data: 10/12/03 | godz.: 02:44)
Ciekawe jak sobie da rade raden 9800pro. Czy nie bedzie mulil..?
- ok juz prztestowalem oto zapis z pliku benchmarka (autor: JohnyBravo | data: 10/12/03 | godz.: 03:15)
*****************************************************
*** FIRESTARTER BENCHMARK REPORT ***
*****************************************************
*** System Information ***
Start Date/Time: 12/9/2003, 20:47:02
Computer Name: JASIEK
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
Page File: 219MB used, 1030MB available
DirectX Version: DirectX 9.0b (4.09.0000.0902)
*** Video Information ***
Device Name: RADEON 9800 PRO (Omega 2.4.96c)
Manufacturer: ATI Technologies Inc. (Omega 2.4.96c)
Chip Type: RADEON 9800 AGP (0x4E48)
Memory: 128.0 MB
Driver: ati2dvag.dll
Version: 6.14.0010.6396
DateTime: 9/30/2003 21:29:58
*** Engine Information ***
DateTime: Dec 2 2003 18:28:51
Build: RELEASE
API: DirectX 8.1
*****************
*****************
*****************
*****************
*****************
*****************
*** Video ***
Resolution: 1024x768
Color Bits: 16
Depth Bits: 16
Stencil Bits: 0
Fullscreen: Yes
Tex Quality: Hi
DXT Textures: Yes
*** Benchmark Level: Industrial 2 ***
*** Passes ***
Pass 1: "Fast Bench."
Features: residents rendering textures effects posteff extraglow globalfog volumefog skybox complexshaders
FPS Average = 89.02
FPS Min = 41.63
FPS Max = 172.48
- ... (autor: Adamusss | data: 10/12/03 | godz.: 15:50)
cos ci bravo kiepsko poszlo... test na tnt2
*****************************************************
*** FIRESTARTER BENCHMARK REPORT ***
*****************************************************
*** System Information ***
Start Date/Time: 12/10/2003 15:30:11
Computer Name: Adamusss
Operating System: Windows XP Professional (5.1, Build 2600)
(2600.xpsp2.030422-1633)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 1700+, MMX, 3DNow, ~1.4GHz
Memory: 386MB RAM
Page File: 1200MB used, 10000MB available
DirectX Version: DirectX 9.0b (4.09.0000.0902)
*** Video Information ***
Device Name: Nvidia Riva TNT 2 m64 (Detonator 54.52)
Manufacturer: Nvidia XXXperience
Chip Type: Riva TNT 2 m64 (0x1x13x)
Memory: 32.0 MB
Driver: nvda.dll
Version: 1.21.0011
DateTime: 12/10/2003 15:30:11
*** Engine Information ***
DateTime: Nov 2 2003 17:13:12
Build: RELEASE
API: DirectX 8.1
*****************
*****************
*****************
*****************
*****************
*****************
*** Video ***
Resolution: 1280x720
Color Bits: 32
Depth Bits: 32
Stencil Bits: 0
Fullscreen: Yes
Tex Quality: Hi
DXT Textures: Yes
*** Benchmark Level: Industrial 2 ***
*** Passes ***
Pass 1: "Fast Bench."
Features: residents rendering textures effects posteff extraglow globalfog volumefog skybox complexshaders
FPS Average = 92.12
FPS Min = 44.03
FPS Max = 221.12
- no ta gra (autor: Franz | data: 10/12/03 | godz.: 17:36)
sie tnie jak pojebana, r9100, 1600, 256, kod jest spieprzony i tyle, a suchary takie ze szkoda gadac jakies idoptyczne potwory sie ciagle pojaiwaja i te bronie, haha, no ale widok mapki jest ciekawy:]
- adamuss to jest prowokacja.... (autor: JohnyBravo | data: 10/12/03 | godz.: 21:11)
jak edytowales moj benchmark to ci sie ku.wa linijki poprzestawialy
- jonyybrawo te wyniki twoje to lipa (autor: pj1 | data: 11/12/03 | godz.: 13:41)
hehe zeby na 9800pro byly tak cienkie to szok porownaj sobie z moim radziem 9700pro lekko podkreconym
*****************************************************
*** FIRESTARTER BENCHMARK REPORT ***
*****************************************************
*** System Information ***
Start Date/Time: 12/11/2003, 13:32:15
Computer Name: PJ
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix-Award BIOS v6.00PG
Processor: AMD Athlon(tm) , MMX, 3DNow, ~2.4GHz
Memory: 1024MB RAM
Page File: 276MB u
DirectX Version: DirectX 9.0b (4.09.0000.0902)
*** Video Information ***
Device Name: RADEON 9700 PRO (Omega 2.4.78)
Manufacturer: ATI Technologies Inc. (Omega 2.4.78)
Chip Type: RADEON 9800 AGP (0x4E44)
Memory: 128.0 MB
Driver: ati2dvag.dll
Version: 6.14.0010.6378
DateTime: 8/13/2003 04:34:46
*** Engine Information ***
DateTime: Dec 2 2003 18:28:51
Build: RELEASE
API: DirectX 8.1
*****************
*****************
*****************
*****************
*****************
*****************
*** Video ***
Resolution: 1024x768
Color Bits: 16
Depth Bits: 16
Stencil Bits: 0
Fullscreen: Yes
Tex Quality: Hi
DXT Textures: Yes
*** Benchmark Level: Industrial 2 ***
*** Passes ***
Pass 1: "Fast Bench."
Features: residents rendering textures effects posteff extraglow globalfog volumefog skybox complexshaders
FPS Average = 258.02
FPS Min = 95.57
FPS Max = 438.68
- to jeszcze po ciut wyzszym podkreceniu (autor: pj1 | data: 11/12/03 | godz.: 13:53)
*****************************************************
*** FIRESTARTER BENCHMARK REPORT ***
*****************************************************
*** System Information ***
Start Date/Time: 12/11/2003, 13:48:15
Computer Name: PJ
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix-Award BIOS v6.00PG
Processor: AMD Athlon(tm) , MMX, 3DNow, ~2.4GHz
Memory: 1024MB RAM
Page File: 296MB u
DirectX Version: DirectX 9.0b (4.09.0000.0902)
*** Video Information ***
Device Name: RADEON 9700 PRO (Omega 2.4.78)
Manufacturer: ATI Technologies Inc. (Omega 2.4.78)
Chip Type: RADEON 9800 AGP (0x4E44)
Memory: 128.0 MB
Driver: ati2dvag.dll
Version: 6.14.0010.6378
DateTime: 8/13/2003 04:34:46
*** Engine Information ***
DateTime: Dec 2 2003 18:28:51
Build: RELEASE
API: DirectX 8.1
*****************
*****************
*****************
*****************
*****************
*****************
*** Video ***
Resolution: 1024x768
Color Bits: 16
Depth Bits: 16
Stencil Bits: 0
Fullscreen: Yes
Tex Quality: Hi
DXT Textures: Yes
*** Benchmark Level: Industrial 2 ***
*** Passes ***
Pass 1: "Fast Bench."
Features: residents rendering textures effects posteff extraglow globalfog volumefog skybox complexshaders
FPS Average = 264.79
FPS Min = 108.35
FPS Max = 454.64
- a to w benchmark game modzie (autor: pj1 | data: 11/12/03 | godz.: 13:54)
*****************************************************
*** FIRESTARTER BENCHMARK REPORT ***
*****************************************************
*** System Information ***
Start Date/Time: 12/11/2003, 13:32:15
Computer Name: PJ
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix-Award BIOS v6.00PG
Processor: AMD Athlon(tm) , MMX, 3DNow, ~2.4GHz
Memory: 1024MB RAM
Page File: 276MB u
DirectX Version: DirectX 9.0b (4.09.0000.0902)
*** Video Information ***
Device Name: RADEON 9700 PRO (Omega 2.4.78)
Manufacturer: ATI Technologies Inc. (Omega 2.4.78)
Chip Type: RADEON 9800 AGP (0x4E44)
Memory: 128.0 MB
Driver: ati2dvag.dll
Version: 6.14.0010.6378
DateTime: 8/13/2003 04:34:46
*** Engine Information ***
DateTime: Dec 2 2003 18:28:51
Build: RELEASE
API: DirectX 8.1
*****************
*****************
*****************
*****************
*****************
*****************
*** Video ***
Resolution: 1024x768
Color Bits: 16
Depth Bits: 16
Stencil Bits: 0
Fullscreen: Yes
Tex Quality: Hi
DXT Textures: Yes
*** Game Benchmark ***
FPS Average = 234.12
FPS Min = 121.06
FPS Max = 397.59
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